This week Sony released Sly Cooper 4 for PS3, which I was lucky enough to be a part of. Ghostbot produced all the 2D animated cut-scenes for the game. I did color-styling, background design and composite for the majority of the animation. Early on I got a chance to design my take on the character. At the time he was looking a little different in the game and my design sorta reflects that -- a little old looking -- but it was fun to get a chance to do some character design.
For the promotion of the game Ghostbot made an animated short to lead into the game. You can see it here:
My color script for the short ( Panel drawings by director Alan Lau):
The short gave me a chance to use CG to assist on designing the Bgs since we spent a lot of time in many of the locations. I was happy with how the hallway turned out:
I'll post more stuff in the coming weeks from the actual game. I want to give players the time to discover the animation for themselves.