Wednesday, February 6, 2013

Sly Cooper

This week Sony released Sly Cooper 4 for PS3, which I was lucky enough to be a part of.  Ghostbot produced all the 2D animated cut-scenes for the game.  I did color-styling, background design and composite for the majority of the animation.  Early on I got a chance to design my take on the character.  At the time he was looking a little different in the game and my design sorta reflects that -- a little old looking -- but it was fun to get a chance to do some character design.


For the promotion of the game Ghostbot made an animated short to lead into the game.  You can see it here:



My color script for the short ( Panel drawings by director Alan Lau):


The short gave me a chance to use CG to assist on designing the Bgs since we spent a lot of time in many of the locations.  I was happy with how the hallway turned out:




I'll post more stuff in the coming weeks from the actual game.  I want to give players the time to discover the animation for themselves.

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